

This irritated me because although I understand we're seeing it through P-3's eyes, he's constantly behind and unable to properly process the plot because of his predetermined alliance with Sechenov. You're trapped in a single facility for most of the early portions of the game so you get more news about what's going on in the larger picture from P-3 "bantering" with Charles in exposition dumps (more on why "bantering" is in quotation marks later). Sounds solid right? Atomic Heart borrows heavily from other previous works (mostly Bioshock in the respect the game is set in a post war utopia that is secretly sinister despite a glossy veneer and is led by a motivated megalomaniac that's deceiving the public) but there's certainly potential in that synopsis. Also accompanying P-3 is Charles (pronounced Char-less) an AI that operates through P-3's polymer glove. As Sechenov's representative on the ground, P-3 is tasked by Sechenov to hunt down suspected saboteur Viktor Petrov and to help Sechenov regain control of the rampaging robots.

In the middle of the rollout, the robots go berserk and start murdering civilians. Their use of robotic labour has given them a significant advantage and they're holding celebrations to usher in the new Kollektiv 2.0 which will further connect the minds of the users and form a shared neural network. The year is 1955 and after some new scientific breakthroughs in the aftermath of WW2 (plus the survival of a deadly plague), The Soviet Union has become the dominant power on the world stage. In Atomic Heart, we are P-3, a Soviet Major who is a veteran of previous conflict and an idealist who is under the personal employ of Hero of the State Dr. I'm going to start with the story of Atomic Heart, in theory at least, that's the most important part.
